I’m going to do my best to make this not sound like a rant.
I’ve been playing MMORPGs for over ten years now, WoW for six. One thing I liked about Burning Crusade was how the devs made the instances much shorter than the previous vanilla instances like Dire Maul or UBRS, and Wrath allowed players to do what they need in under an hour (and less as we got better gear).
Let me say this: I like the new heroics, but I’m getting tired of people leaving them in the middle because someone didn’t play perfectly. I think that Wrath made people soft. Blizzard designed some truly amazing instances in Cataclysm such as Vortex Pinnacle, but the attitude players seem to have is that if they don’t finish the entire instance in 45m or less, they get impatient and leave. This has happened to me several times already where a somewhat decent group of people falls apart because the tank isn’t pulling the boss outside the column of fire far enough, or the healer is running out of mana. These are problems that can be corrected in certain ways such as paying more attention to the boss’ position or getting spirit food. There are always ways to correct problems, and the game doesn’t allow you into certain dungeons without minimum average item levels anyway so there should be some responsibility on the players.
I did a Heroic Deadmines run this weekend which took almost three hours because instead of getting all pissy at each other, we learned from our mistakes and finished it. Unfortunately, this isn’t the norm. I’ve finished a total of two heroic instances after trying almost a dozen because teams simply fall apart in frustration.
I don’t want Blizzard to nerf the instances, but I have a feeling that’s what’s going to happen. I’d instead like people to be more patient and understanding in these new instances. I admit, I left two groups because people simply did not learn their role after six attempts and for that I feel that my time is better spent waiting for another group than wiping every three feet on trash or bad boss fights. Last night I was in a Deadmines group where we wiped on trash six times simply because the tank kept breaking my sheep or the shaman’s hex. At that point, I have to thank everyone and bow out gracefully.
So I implore everyone to please be patient and not rag on people that screw up. These new instances are longer than in Wrath and possibly more difficult. Some people aren’t used to the tricks that we have to now learn. As a mage, it’s been a long time since I’ve had to pay this much attention to trash in an instance since most tanks were able to handle most of it without CCing anything.
Let’s get those valor points!
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- Handling heroic hopelessness : World Of Warcast | December 29, 2010