Who foots the bill for dual speccing?

| April 20, 2009 | 8 Replies

Last week, Blizzard released WoW patch 3.1 which brought many changes to the game, not the least of which was dual speccing. If you don’t understand what dual speccing is, it’s when you can change your talents on the fly between two predefined specs. Normally, if you want to try out a different spec you’d have to go to your trainer, pay upwards of 50g to lose all your talents, and reset them yourself manually. Now you can go to your trainer and pay a one-time fee of 1000g to have the ability to switch specs at any time you’re not in combat.

The question is: who foots the 1000g bill for this? My raiding guild is not making people do it, nor are they giving people 1000g to do it for the good of the raid. They believe that everyone should have 1000g (some don’t) and that if it’s for the good of the raid, the player should do it. The problem I see with that is not everyone has a ton of gold. I only have 1240g. I generally do dailies and such to pay for flasks on the AH and repairs, and make sure I have a little aside for emergencies such as when I needed mats for the Titanium Spellshock Ring.

When Blizzard announced that dual speccing was going to be 1000g, some people thought it was too much. However, it does seem like a practical amount. If you switch between PvE and PvP specs every day like I know some people do, you save money after your 20th flip if you’ve reached the peak of 50g/respec.

I’ve been putting it off for a few days because in the years I’ve been playing a mage, I’ve only felt like I needed to be another spec when I was fire specced pre-Wrath, fighting A’lar in Tempest Keep who is immune to fire. Every other spec I’ve tried has always worked out for me. However, there seems to be a fight in Ulduar where frost mages come in handy. Should it be my responsibility to pony up the 1000g for the good of the raid, or should the guild pay some or all of that cost?

As some of you may know, I play a death knight on a PvP server. She’s an alt, and I don’t put as much time into her as I do my mage. My guild leader knows this, but I got a surprise in the mail on Saturday: 1000g with a note that said “Happy Repairs”. My DK’s guild does 25-man content, but I’m not even level 80 yet and yet my guild leader was kind enough to give me 1000g to pay for dual speccing.

Is this normal for guilds? Has your guild been paying some or all of the cost of respeccing, or do you have a requirement that your players should pay for it on their own?

Category: Gameplay

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  1. Rev_Ian says:

    You bring up some very interesting points about this issue.

    1. I feel that 1000G is a fair amount to charge for this feature. However, like you, don’t have that much money laying around. I know that there are lots of people that have a ton of money and for them 1000G is nothign. For me paying the 1000G took over half of my available gold. I feel that it was worth it in the end because, what the hell else was I going to spend my money on?

    2. I am in a guild of only about 6 active players. There is no way in hell that they are going to give me a 1000G. I don’t think a guild should have to give someone Gold to dual spec, unless it is in the best interest of the guild. I play a Shadow Preist and my Guild leader has been bugging me for forever to go holy once in a while just for an Instance….but I always refuse. I know that he is excited about my being able to go holy now. I went ahead and paid for it out of my own pocket…but if they had offered I would have taken it.

    3. Maybe the answer is a 50-50 split…if it is in the best interest of the guild maybe the guild should pony up 500G for part of the expenese.

    Just my thoughts.

    Rev_Ian

  2. Kichelle says:

    I wouldn’t say this it is normal. My guild has paid for respecs in the past, but we certainly don’t have the funds to start handing out dual spec. That really surprising especially as your DK has not hit 80 yet! Our officers and GM never even discussed providing funds to people for dual specs, and we have several druids and paladins that often change over (myself included). Not that we are stingy, we will pay if we need them to change over for a raid and won’t give them a hard time if they haven’t dual specced themselves.

    I suppose some guilds just have a strong inner economy. I would like ours to work that way but it’s a difficult goal to reach.

  3. Dreadmoon says:

    I have a level 80 druid, as an hybrid class, dual speccing is a natural. In my case, the two specs chosen are bear and cat.

    When it comes to who should pay for the dual spec, I still think it depends on the necessity of the raid. My main role is that of an Off-tank, with DPS in between.

    Shall my guild give me 1000 gold to make me slightly more efficient when I am DPSing? Probably not. In fact, my DPS set is an afterthougth, I only get to roll on DPS pieces once the main toons have decided they don’t want the piece of leather (that means I am competing against rogues and druids).

    That said, the guild used to pay respecs when a respec was necessary: balance/feral to resto when we were short on healers or warlock respec in SSC to fight Leotheras.

    At the end, I found out that the expense (which is huge) is well paid for when you can change the spec on a whim.

    Regards,

    D

  4. Npoleon says:

    By just being in the raiding guild you have already committed yourself to doing what is necessary for the good of the guild/raid,…and in the past you have done it mostly out of pocket and at your own expense. In past shows you mention your gear grinding (at your on cost), purchazing of flasks and other consumables(again at your own expense). Why are you changing your pattern now? One would think that a 50/50 split might be fair, but what happens if people get the money and then decided to leave the guild (not that you would ever do that)? Another thing to consider is classes that don’t necessarily need a dual spec for the current raids, (sorry to bring this up Ren), but with the rogues being currently under utilized in most high in content a dual specc might not be worth it to the guild, so do they have to give Rogues any money at all? Why or why not?

    I’m in a super casual guild and we hardly ever raid. We just do whatever and we socialize. We went into Naxx and got beat on by the first spider boss…we had a blast!! So I have no experience in what “high end super uber guilds” do. I have been playing my main for 3 years now and have respecced 4 or 5 times (and one of those was by mistake because I put a point in the wrong spot!).

    But personally…if I were to raid, I’d pay for the dual spec myself only because I wouldn’t want anyone having any input into the build of my character. If you insist on the guild paying (a portion or all of it) you are effectively giving them license to tell you what build you can use. I say people should pay for it themselves and then use it as they see fit.

  5. Rhodeblock says:

    Personally, I think it’s the player.
    Most spec’s don’t really need that much tweeking in my guild. We work well as a group and we’re seeing very little need to really switch things up. The biggest advantage has been with priests switching from heals to DPS, which is what i’m tempted to do myself (resto-boomkin).

    We’re in 25man raids, OS and Nax on the regular. Some people have gone for it, some people haven’t. Me personally I’m just collecting gold right now while I build my full raid DPS gear up and then I’ll worry about duel spec…if it’s needed.

  6. Barnabas says:

    Durring the WotLK beta the only thing I bothered doing was the DK starting area. I had no intention of playing a dk, I was going to level my boomkin to 80 as my main, and so I figured doing that zone wouldn’t spoil anything. But when the expansion came out, the first thing I did was level a DK to 80. I was completely won over by the class. OP? I guess, but I felt the playstyle itself was just a lot of fun.

    So cut to when everyone is finally 80 and we’re raiding naxx, and everyone is complaining about the lack of healers and the number of DKs. It irritated me, because really, if it bothers you that much, roll a healer yourself. But I volunteered to put my dk aside, level up my druid as resto, and heal until we get more healers in the guild.

    Then I see new dk, after new dk being invited into the guild. These aren’t alts, these are fresh new members. At one point we had 32 dks, about a third of which were 80.

    Long story short, no I didn’t get 1k gold to respec my druid so it would be easier (and more fun) to play when not raiding. In fact, I’ve spent 2k of my own money so that my paladin and hunter could duel spec. And the guild didn’t pick up any more healers, in fact they’re down one more, as I quit this week.

  7. Joshua says:

    I think like the above poster mentioned, its mostly about the guild’s economy. Like my old guild used to make upwards of 2k-8k a week (depending on drops) and we weren’t even the richest guild. So I could see it being commmon place to pay for the dual-specs of necessary classes.

    In terms of whether or not a rogue or any other class where dual-speccing is irrelevant, I think what you have to look at is you can’t expect to be paid 1000g if another person in the guild is paid to dual spec. GM’s do what is best for the guild. If dual-speccing helps the guild they should gladly pay for it and if you as a guildy should be glad they did. I know I would be and I am a rogue.

    I think the jealousy factor comes simply from the fact that your typical wow player only looks at the monetary gain and not really the intentions or the positive effect it has.

    Just my 2 cents.

  8. Maxorcdk says:

    I got Duel-spec almost as i first came out with 3.1. and i have loved it. I play on a DK and i still find it being very fun (due to DK only being good for dps). I love to pvp so i think the 1000g for me is so worth it.

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